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You are now entering ( Prototyping ) section

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Prototyping

After developing wireframes, I moved on to creating prototypes in Figma.     

     

The visual design process evolved from mood boards and style tiles to a comprehensive UI kit, that led to the creation of the initial style guide.

( smartify mobile & web )

01 / 04

Let's make your home smart
Upgrade your home
Step by step, follow my lead
Let's make your home smart
Upgrade your home
Step by step, follow my lead
Let's make your home smart
Upgrade your home
Step by step, follow my lead
Scan your room
Choose possible  smart upgrades
follow installation steps
We are set!! Let's save automation

07

Prototyping

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You are now entering ( Prototyping ) section

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You are now entering ( Conclutions ) section

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Conclutions 

( smartify mobile & web )

01 / 04

In conclusion, the Bingers project addresses the needs and challenges of the primary user,

Mia Levi. Through research, detailed journey mapping, and iterative wireframing and prototyping, I developed an app that simplifies content discovery and enhances the streaming experience. By focusing on user-centric design, Bingers offers a seamless and enjoyable way for users to findand watch their favorite shows with family and friends.

This project highlights the importance of understanding user needs and continuously

refining the design to deliver a valuable product.

What I Learned 1 #

Prototyping Early

Building prototypes early in the process

helps identify potential issues sooner.

What I Learned 2 #

Visual Hierarchy

Implementing a clear visual hierarchy guides users and makes the interface more intuitive.

What I Learned 3 #

User-Centric Design is Key

Truly understanding user pain points and motivations drives better design solutions.

What I Learned 4 #

Prioritizing Features

Identifying and focusing on core features ensures the right focus.

If I had more time, I would incorporate advanced features such as voice search for even easier content discovery, personalized user profiles for each family member, and deeper integration with social media to share viewing experiences.

Additionally, I would have wanted to add AI helper that could further enhance personalized content suggestions upon request.

( smartify mobile & web )

01 / 04

View Case Study

Scroll to Explore Project Process

OR

I created interactive models based on the wireframes.

These prototypes allow me to check functionality and user flow.

07

Prototyping

In conclusion, the Bingers project addresses the needs and challenges of the primary user, Mia Levi.

Through thorough research, detailed journey mapping, and iterative wireframing and prototyping, I developed an app that simplifies content discovery and enhances the streaming experience. By focusing on user-centric design, Bingers offers a seamless and enjoyable way for users to find and watch their favorite shows with family and friends.

This project highlights the importance of understanding user needs and continuously refining the design to deliver a valuable product.

If I had more time, I would incorporate advanced features such as voice search for even easier content discovery, personalized user profiles for each family member, and deeper integration with social media to share viewing experiences.

Additionally, I would have wanted to add AI helper that could further enhance personalized content suggestions upon request.

08

Conclutions 

What I Learned 1 #

Prototyping Early

Building prototypes early in the process helps identify potential issues sooner.

What I Learned 3 #

Prioritizing Features

Identifying and focusing on core features ensures the right focus.

What I Learned 2 #

Visual Hierarchy

Implementing a clear visual hierarchy guides users and makes the interface more intuitive.

Let's Connect 
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